5 #ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__ 6 #define __I_GUI_MESH_VIEWER_H_INCLUDED__ 3d mesh viewing GUI element.
Everything in the Irrlicht Engine can be found in this namespace.
GUI Environment. Used as factory and manager of all other GUI elements.
signed int s32
32 bit signed variable.
Base class of all GUI elements.
A mesh viewer (IGUIMeshViewer)
Interface for an animated mesh.
Struct for holding parameters for a material renderer.
IGUIMeshViewer(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor