Irrlicht 3D Engine
IAnimatedMesh.h File Reference
#include "aabbox3d.h"
#include "IMesh.h"

Go to the source code of this file.

Classes

class  irr::scene::IAnimatedMesh
 Interface for an animated mesh. More...
 

Namespaces

 irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
 irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  irr::scene::E_ANIMATED_MESH_TYPE {
  irr::scene::EAMT_UNKNOWN = 0, irr::scene::EAMT_MD2, irr::scene::EAMT_MD3, irr::scene::EAMT_OBJ,
  irr::scene::EAMT_BSP, irr::scene::EAMT_3DS, irr::scene::EAMT_MY3D, irr::scene::EAMT_LMTS,
  irr::scene::EAMT_CSM, irr::scene::EAMT_OCT, irr::scene::EAMT_MDL_HALFLIFE, irr::scene::EAMT_SKINNED
}
 Possible types of (animated) meshes. More...