Irrlicht 3D Engine
irr::scene::quake3::SVariable Struct Reference

#include <IQ3Shader.h>

Public Member Functions

 SVariable (const c8 *n, const c8 *c=0)
 
virtual ~SVariable ()
 
void clear ()
 
s32 isValid () const
 
bool operator< (const SVariable &other) const
 
bool operator== (const SVariable &other) const
 

Public Attributes

core::stringc content
 
core::stringc name
 

Detailed Description

Definition at line 542 of file IQ3Shader.h.

Constructor & Destructor Documentation

§ SVariable()

irr::scene::quake3::SVariable::SVariable ( const c8 n,
const c8 c = 0 
)
inline

Definition at line 547 of file IQ3Shader.h.

§ ~SVariable()

virtual irr::scene::quake3::SVariable::~SVariable ( )
inlinevirtual

Definition at line 548 of file IQ3Shader.h.

Member Function Documentation

§ clear()

void irr::scene::quake3::SVariable::clear ( )
inline

Definition at line 550 of file IQ3Shader.h.

§ isValid()

s32 irr::scene::quake3::SVariable::isValid ( ) const
inline

Definition at line 556 of file IQ3Shader.h.

References irr::core::string< T, TAlloc >::size().

§ operator<()

bool irr::scene::quake3::SVariable::operator< ( const SVariable other) const
inline

Definition at line 566 of file IQ3Shader.h.

References irr::core::string< T, TAlloc >::c_str(), and name.

§ operator==()

bool irr::scene::quake3::SVariable::operator== ( const SVariable other) const
inline

Definition at line 561 of file IQ3Shader.h.

References irr::core::string< T, TAlloc >::c_str(), and name.

Member Data Documentation

§ content

core::stringc irr::scene::quake3::SVariable::content

Definition at line 545 of file IQ3Shader.h.

§ name

core::stringc irr::scene::quake3::SVariable::name

Definition at line 544 of file IQ3Shader.h.

Referenced by operator<(), and operator==().


The documentation for this struct was generated from the following file: