#include <IQ3Shader.h>
Definition at line 575 of file IQ3Shader.h.
§ SVarGroup()
irr::scene::quake3::SVarGroup::SVarGroup |
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inline |
§ ~SVarGroup()
virtual irr::scene::quake3::SVarGroup::~SVarGroup |
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inlinevirtual |
§ get()
const core::stringc& irr::scene::quake3::SVarGroup::get |
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const c8 * |
name | ) |
const |
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inline |
§ isDefined()
u32 irr::scene::quake3::SVarGroup::isDefined |
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const c8 * |
name, |
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const c8 * |
content = 0 |
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) |
| const |
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inline |
§ set()
void irr::scene::quake3::SVarGroup::set |
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const c8 * |
name, |
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const c8 * |
content = 0 |
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) |
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inline |
§ Variable
The documentation for this struct was generated from the following file: