Irrlicht 3D Engine
irr::video::SColor Class Reference

Class representing a 32 bit ARGB color. More...

#include <SColor.h>

Public Member Functions

 SColor ()
 Constructor of the Color. Does nothing. More...
 
 SColor (u32 a, u32 r, u32 g, u32 b)
 Constructs the color from 4 values representing the alpha, red, green and blue component. More...
 
 SColor (u32 clr)
 Constructs the color from a 32 bit value. Could be another color. More...
 
u32 getAlpha () const
 Returns the alpha component of the color. More...
 
u32 getAverage () const
 Get average intensity of the color in the range [0,255]. More...
 
u32 getBlue () const
 Returns the blue component of the color. More...
 
void getData (void *data, ECOLOR_FORMAT format)
 Write the color to data in the defined format. More...
 
u32 getGreen () const
 Returns the green component of the color. More...
 
SColor getInterpolated (const SColor &other, f32 d) const
 Interpolates the color with a f32 value to another color. More...
 
SColor getInterpolated_quadratic (const SColor &c1, const SColor &c2, f32 d) const
 Returns interpolated color. ( quadratic ) More...
 
f32 getLightness () const
 Get lightness of the color in the range [0,255]. More...
 
f32 getLuminance () const
 Get luminance of the color in the range [0,255]. More...
 
u32 getRed () const
 Returns the red component of the color. More...
 
bool operator!= (const SColor &other) const
 Compares the color to another color. More...
 
SColor operator+ (const SColor &other) const
 Adds two colors, result is clamped to 0..255 values. More...
 
bool operator< (const SColor &other) const
 comparison operator More...
 
bool operator== (const SColor &other) const
 Compares the color to another color. More...
 
void set (u32 a, u32 r, u32 g, u32 b)
 Sets all four components of the color at once. More...
 
void set (u32 col)
 
void setAlpha (u32 a)
 Sets the alpha component of the Color. More...
 
void setBlue (u32 b)
 Sets the blue component of the Color. More...
 
void setData (const void *data, ECOLOR_FORMAT format)
 set the color by expecting data in the given format More...
 
void setGreen (u32 g)
 Sets the green component of the Color. More...
 
void setRed (u32 r)
 Sets the red component of the Color. More...
 
u16 toA1R5G5B5 () const
 Calculates a 16 bit A1R5G5B5 value of this color. More...
 
void toOpenGLColor (u8 *dest) const
 Converts color to OpenGL color format. More...
 

Public Attributes

u32 color
 color in A8R8G8B8 Format More...
 

Detailed Description

Class representing a 32 bit ARGB color.

The color values for alpha, red, green, and blue are stored in a single u32. So all four values may be between 0 and 255. Alpha in Irrlicht is opacity, so 0 is fully transparent, 255 is fully opaque (solid). This class is used by most parts of the Irrlicht Engine to specify a color. Another way is using the class SColorf, which stores the color values in 4 floats. This class must consist of only one u32 and must not use virtual functions.

Definition at line 201 of file SColor.h.

Constructor & Destructor Documentation

§ SColor() [1/3]

irr::video::SColor::SColor ( )
inline

Constructor of the Color. Does nothing.

The color value is not initialized to save time.

Definition at line 207 of file SColor.h.

Referenced by getInterpolated(), getInterpolated_quadratic(), operator+(), and irr::video::SColorf::toSColor().

§ SColor() [2/3]

irr::video::SColor::SColor ( u32  a,
u32  r,
u32  g,
u32  b 
)
inline

Constructs the color from 4 values representing the alpha, red, green and blue component.

Must be values between 0 and 255.

Definition at line 211 of file SColor.h.

§ SColor() [3/3]

irr::video::SColor::SColor ( u32  clr)
inline

Constructs the color from a 32 bit value. Could be another color.

Definition at line 215 of file SColor.h.

Member Function Documentation

§ getAlpha()

u32 irr::video::SColor::getAlpha ( ) const
inline

Returns the alpha component of the color.

The alpha component defines how opaque a color is.

Returns
The alpha value of the color. 0 is fully transparent, 255 is fully opaque.

Definition at line 221 of file SColor.h.

References color.

Referenced by getInterpolated(), getInterpolated_quadratic(), operator+(), irr::video::SColorf::SColorf(), and toOpenGLColor().

§ getAverage()

u32 irr::video::SColor::getAverage ( ) const
inline

Get average intensity of the color in the range [0,255].

Definition at line 251 of file SColor.h.

References getBlue(), getGreen(), and getRed().

Referenced by irr::scene::SVertexColorThresholdManipulator::operator()(), and irr::scene::SVertexColorDesaturateToAverageManipulator::operator()().

§ getBlue()

§ getData()

void irr::video::SColor::getData ( void *  data,
ECOLOR_FORMAT  format 
)
inline

Write the color to data in the defined format.

Parameters
datatarget to write the color. Must contain sufficiently large memory to receive the number of bytes neede for format
formattells the format used to write the color into data

Definition at line 407 of file SColor.h.

References irr::video::A8R8G8B8toA1R5G5B5(), irr::video::A8R8G8B8toR5G6B5(), color, irr::video::ECF_A1R5G5B5, irr::video::ECF_A8R8G8B8, irr::video::ECF_R5G6B5, irr::video::ECF_R8G8B8, getBlue(), getGreen(), and getRed().

§ getGreen()

§ getInterpolated()

SColor irr::video::SColor::getInterpolated ( const SColor other,
f32  d 
) const
inline

Interpolates the color with a f32 value to another color.

Parameters
otherOther color
dvalue between 0.0f and 1.0f
Returns
Interpolated color.

Definition at line 340 of file SColor.h.

References irr::core::clamp(), getAlpha(), getBlue(), getGreen(), getRed(), irr::core::round32(), and SColor().

Referenced by irr::video::S3DVertex::getInterpolated(), irr::video::S3DVertex2TCoords::getInterpolated(), irr::video::S3DVertexTangents::getInterpolated(), and irr::scene::SVertexColorInterpolateLinearManipulator::operator()().

§ getInterpolated_quadratic()

SColor irr::video::SColor::getInterpolated_quadratic ( const SColor c1,
const SColor c2,
f32  d 
) const
inline

Returns interpolated color. ( quadratic )

Parameters
c1first color to interpolate with
c2second color to interpolate with
dvalue between 0.0f and 1.0f.

Definition at line 354 of file SColor.h.

References irr::core::clamp(), irr::core::floor32(), getAlpha(), getBlue(), getGreen(), getRed(), and SColor().

Referenced by irr::scene::SVertexColorInterpolateQuadraticManipulator::operator()().

§ getLightness()

f32 irr::video::SColor::getLightness ( ) const
inline

Get lightness of the color in the range [0,255].

Definition at line 239 of file SColor.h.

References getBlue(), getGreen(), getRed(), irr::core::max_(), and irr::core::min_().

Referenced by irr::scene::SVertexColorDesaturateToLightnessManipulator::operator()().

§ getLuminance()

f32 irr::video::SColor::getLuminance ( ) const
inline

Get luminance of the color in the range [0,255].

Definition at line 245 of file SColor.h.

References getBlue(), getGreen(), and getRed().

Referenced by irr::scene::SVertexColorDesaturateToLuminanceManipulator::operator()().

§ getRed()

§ operator!=()

bool irr::video::SColor::operator!= ( const SColor other) const
inline

Compares the color to another color.

Returns
True if the colors are different, and false if they are the same.

Definition at line 319 of file SColor.h.

References color.

§ operator+()

SColor irr::video::SColor::operator+ ( const SColor other) const
inline

Adds two colors, result is clamped to 0..255 values.

Parameters
otherColor to add to this color
Returns
Addition of the two colors, clamped to 0..255 values

Definition at line 328 of file SColor.h.

References getAlpha(), getBlue(), getGreen(), getRed(), irr::core::min_(), and SColor().

§ operator<()

bool irr::video::SColor::operator< ( const SColor other) const
inline

comparison operator

Returns
True if this color is smaller than the other one

Definition at line 323 of file SColor.h.

References color.

§ operator==()

bool irr::video::SColor::operator== ( const SColor other) const
inline

Compares the color to another color.

Returns
True if the colors are the same, and false if not.

Definition at line 315 of file SColor.h.

References color.

§ set() [1/2]

void irr::video::SColor::set ( u32  a,
u32  r,
u32  g,
u32  b 
)
inline

Sets all four components of the color at once.

Constructs the color from 4 values representing the alpha, red, green and blue components of the color. Must be values between 0 and 255.

Parameters
aAlpha component of the color. The alpha component defines how transparent a color should be. Has to be a value between 0 and 255. 255 means not transparent (opaque), 0 means fully transparent.
rSets the red component of the Color. Has to be a value between 0 and 255. 0 means no red, 255 means full red.
gSets the green component of the Color. Has to be a value between 0 and 255. 0 means no green, 255 means full green.
bSets the blue component of the Color. Has to be a value between 0 and 255. 0 means no blue, 255 means full blue.

Definition at line 307 of file SColor.h.

References color.

§ set() [2/2]

void irr::video::SColor::set ( u32  col)
inline

Definition at line 311 of file SColor.h.

References color.

§ setAlpha()

void irr::video::SColor::setAlpha ( u32  a)
inline

Sets the alpha component of the Color.

The alpha component defines how transparent a color should be.

Parameters
aThe alpha value of the color. 0 is fully transparent, 255 is fully opaque.

Definition at line 259 of file SColor.h.

References color.

Referenced by irr::scene::SVertexColorSetAlphaManipulator::operator()().

§ setBlue()

void irr::video::SColor::setBlue ( u32  b)
inline

§ setData()

void irr::video::SColor::setData ( const void *  data,
ECOLOR_FORMAT  format 
)
inline

set the color by expecting data in the given format

Parameters
datamust point to valid memory containing color information in the given format
formattells the format in which data is available

Definition at line 378 of file SColor.h.

References irr::video::A1R5G5B5toA8R8G8B8(), color, irr::video::ECF_A1R5G5B5, irr::video::ECF_A8R8G8B8, irr::video::ECF_R5G6B5, irr::video::ECF_R8G8B8, and irr::video::R5G6B5toA8R8G8B8().

§ setGreen()

void irr::video::SColor::setGreen ( u32  g)
inline

§ setRed()

§ toA1R5G5B5()

u16 irr::video::SColor::toA1R5G5B5 ( ) const
inline

Calculates a 16 bit A1R5G5B5 value of this color.

Returns
16 bit A1R5G5B5 value of this color.

Definition at line 278 of file SColor.h.

References irr::video::A8R8G8B8toA1R5G5B5(), and color.

§ toOpenGLColor()

void irr::video::SColor::toOpenGLColor ( u8 dest) const
inline

Converts color to OpenGL color format.

From ARGB to RGBA in 4 byte components for endian aware passing to OpenGL

Parameters
destaddress where the 4x8 bit OpenGL color is stored.

Definition at line 284 of file SColor.h.

References getAlpha(), getBlue(), getGreen(), and getRed().

Member Data Documentation

§ color

u32 irr::video::SColor::color

The documentation for this class was generated from the following file: