Irrlicht 3D Engine
IImageWriter.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef _I_IMAGE_WRITER_H_INCLUDED__
6 #define _I_IMAGE_WRITER_H_INCLUDED__
7 
8 #include "IReferenceCounted.h"
9 #include "irrString.h"
10 #include "coreutil.h"
11 
12 namespace irr
13 {
14 namespace io
15 {
16  class IWriteFile;
17 } // end namespace io
18 
19 namespace video
20 {
21  class IImage;
22 
23 
26 {
27 public:
29 
31  virtual bool isAWriteableFileExtension(const io::path& filename) const = 0;
32 
34 
38  virtual bool writeImage(io::IWriteFile *file, IImage *image, u32 param = 0) const = 0;
39 };
40 
41 } // namespace video
42 } // namespace irr
43 
44 #endif // _I_IMAGE_WRITER_H_INCLUDED__
45 
Everything in the Irrlicht Engine can be found in this namespace.
Definition: aabbox3d.h:12
Interface providing write access to a file.
Definition: IWriteFile.h:17
Interface for software image data.
Definition: IImage.h:22
File containing useful basic utility functions.
unsigned int u32
32 bit unsigned variable.
Definition: irrTypes.h:58
Base class of most objects of the Irrlicht Engine.
Interface for writing software image data.
Definition: IImageWriter.h:25