Irrlicht 3D Engine
irr::gui::SGUISprite Struct Reference

A sprite composed of several frames. More...

#include <IGUISpriteBank.h>

Public Member Functions

 SGUISprite ()
 

Public Attributes

core::array< SGUISpriteFrameFrames
 
u32 frameTime
 

Detailed Description

A sprite composed of several frames.

Definition at line 32 of file IGUISpriteBank.h.

Constructor & Destructor Documentation

§ SGUISprite()

irr::gui::SGUISprite::SGUISprite ( )
inline

Definition at line 34 of file IGUISpriteBank.h.

Member Data Documentation

§ Frames

core::array<SGUISpriteFrame> irr::gui::SGUISprite::Frames

Definition at line 36 of file IGUISpriteBank.h.

§ frameTime

u32 irr::gui::SGUISprite::frameTime

Definition at line 37 of file IGUISpriteBank.h.


The documentation for this struct was generated from the following file: