Irrlicht 3D Engine
irr::scene::quake3::SVarGroup Struct Reference

#include <IQ3Shader.h>

Public Member Functions

 SVarGroup ()
 
virtual ~SVarGroup ()
 
const core::stringcget (const c8 *name) const
 
u32 isDefined (const c8 *name, const c8 *content=0) const
 
void set (const c8 *name, const c8 *content=0)
 

Public Attributes

core::array< SVariableVariable
 

Detailed Description

Definition at line 575 of file IQ3Shader.h.

Constructor & Destructor Documentation

§ SVarGroup()

irr::scene::quake3::SVarGroup::SVarGroup ( )
inline

Definition at line 577 of file IQ3Shader.h.

References irr::core::ALLOC_STRATEGY_SAFE.

§ ~SVarGroup()

virtual irr::scene::quake3::SVarGroup::~SVarGroup ( )
inlinevirtual

Definition at line 578 of file IQ3Shader.h.

Member Function Documentation

§ get()

const core::stringc& irr::scene::quake3::SVarGroup::get ( const c8 name) const
inline

Definition at line 596 of file IQ3Shader.h.

§ isDefined()

u32 irr::scene::quake3::SVarGroup::isDefined ( const c8 name,
const c8 content = 0 
) const
inline

Definition at line 580 of file IQ3Shader.h.

§ set()

void irr::scene::quake3::SVarGroup::set ( const c8 name,
const c8 content = 0 
)
inline

Definition at line 607 of file IQ3Shader.h.

Member Data Documentation

§ Variable

core::array< SVariable > irr::scene::quake3::SVarGroup::Variable

Definition at line 621 of file IQ3Shader.h.

Referenced by irr::scene::quake3::dumpVarGroup().


The documentation for this struct was generated from the following file: