5 #ifndef __I_SCENE_USER_DATA_SERIALIZER_H_INCLUDED__ 6 #define __I_SCENE_USER_DATA_SERIALIZER_H_INCLUDED__ 31 virtual void OnCreateNode(
ISceneNode* node) = 0;
Provides a generic interface for attributes and their values and the possiblity to serialize them...
Everything in the Irrlicht Engine can be found in this namespace.
virtual ~ISceneUserDataSerializer()
Interface to read and write user data to and from .irr files.