Irrlicht 3D Engine
irr::scene::quake3::SBlendFunc Struct Reference

A blend function for a q3 shader. More...

#include <IQ3Shader.h>

Public Member Functions

 SBlendFunc (video::E_MODULATE_FUNC mod)
 

Public Attributes

u32 isTransparent
 
video::E_MODULATE_FUNC modulate
 
f32 param0
 
video::E_MATERIAL_TYPE type
 

Detailed Description

A blend function for a q3 shader.

Definition at line 156 of file IQ3Shader.h.

Constructor & Destructor Documentation

§ SBlendFunc()

irr::scene::quake3::SBlendFunc::SBlendFunc ( video::E_MODULATE_FUNC  mod)
inline

Definition at line 158 of file IQ3Shader.h.

Member Data Documentation

§ isTransparent

u32 irr::scene::quake3::SBlendFunc::isTransparent

Definition at line 167 of file IQ3Shader.h.

Referenced by irr::scene::quake3::getDepthFunction().

§ modulate

video::E_MODULATE_FUNC irr::scene::quake3::SBlendFunc::modulate

Definition at line 164 of file IQ3Shader.h.

Referenced by irr::scene::quake3::getDepthFunction().

§ param0

f32 irr::scene::quake3::SBlendFunc::param0

Definition at line 166 of file IQ3Shader.h.

Referenced by irr::scene::quake3::getDepthFunction().

§ type

video::E_MATERIAL_TYPE irr::scene::quake3::SBlendFunc::type

Definition at line 163 of file IQ3Shader.h.

Referenced by irr::scene::quake3::getDepthFunction().


The documentation for this struct was generated from the following file: