5 #ifndef __I_MESH_LOADER_H_INCLUDED__ 6 #define __I_MESH_LOADER_H_INCLUDED__ 38 virtual bool isALoadableFileExtension(
const io::path& filename)
const = 0;
virtual ~IMeshLoader()
Destructor.
Interface providing read acess to a file.
Everything in the Irrlicht Engine can be found in this namespace.
Class which is able to load an animated mesh from a file.
Base class of most objects of the Irrlicht Engine.
Interface for an animated mesh.