5 #ifndef __I_SCENE_LOADER_H_INCLUDED__ 6 #define __I_SCENE_LOADER_H_INCLUDED__ 20 class ISceneUserDataSerializer;
35 virtual bool isALoadableFileExtension(
const io::path& filename)
const = 0;
41 virtual bool isALoadableFileFormat(
io::IReadFile* file)
const = 0;
Interface providing read acess to a file.
Everything in the Irrlicht Engine can be found in this namespace.
Class which can load a scene into the scene manager.
Base class of most objects of the Irrlicht Engine.
Interface to read and write user data to and from .irr files.