Irrlicht 3D Engine
irr::scene::quake3::SVarGroupList Struct Reference

holding a group a variable More...

#include <IQ3Shader.h>

+ Inheritance diagram for irr::scene::quake3::SVarGroupList:

Public Member Functions

 SVarGroupList ()
 
virtual ~SVarGroupList ()
 
- Public Member Functions inherited from irr::IReferenceCounted
 IReferenceCounted ()
 Constructor. More...
 
virtual ~IReferenceCounted ()
 Destructor. More...
 
bool drop () const
 Drops the object. Decrements the reference counter by one. More...
 
const c8getDebugName () const
 Returns the debug name of the object. More...
 
s32 getReferenceCount () const
 Get the reference count. More...
 
void grab () const
 Grabs the object. Increments the reference counter by one. More...
 

Public Attributes

core::array< SVarGroupVariableGroup
 

Additional Inherited Members

- Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object. More...
 

Detailed Description

holding a group a variable

Definition at line 625 of file IQ3Shader.h.

Constructor & Destructor Documentation

§ SVarGroupList()

irr::scene::quake3::SVarGroupList::SVarGroupList ( )
inline

Definition at line 627 of file IQ3Shader.h.

References irr::core::ALLOC_STRATEGY_SAFE.

§ ~SVarGroupList()

virtual irr::scene::quake3::SVarGroupList::~SVarGroupList ( )
inlinevirtual

Definition at line 631 of file IQ3Shader.h.

Member Data Documentation

§ VariableGroup

core::array< SVarGroup > irr::scene::quake3::SVarGroupList::VariableGroup

Definition at line 633 of file IQ3Shader.h.

Referenced by irr::scene::quake3::dumpShader().


The documentation for this struct was generated from the following file: