5 #ifndef __I_GUI_CHECKBOX_H_INCLUDED__ 6 #define __I_GUI_CHECKBOX_H_INCLUDED__
Everything in the Irrlicht Engine can be found in this namespace.
GUI Environment. Used as factory and manager of all other GUI elements.
IGUICheckBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
signed int s32
32 bit signed variable.
A check box (IGUICheckBox)
virtual void setChecked(bool checked)=0
Set if box is checked.
Base class of all GUI elements.
virtual bool isChecked() const =0
Returns true if box is checked.