Irrlicht 3D Engine
irr::scene::IColladaMeshWriter Member List

This is the complete list of members for irr::scene::IColladaMeshWriter, including all inherited members.

drop() constirr::IReferenceCountedinline
getAmbientLight() constirr::scene::IColladaMeshWriterinlinevirtual
getDebugName() constirr::IReferenceCountedinline
getDefaultNameGenerator() constirr::scene::IColladaMeshWriterinline
getDefaultProperties() constirr::scene::IColladaMeshWriterinline
getExportSMaterialsOnlyOnce() constirr::scene::IColladaMeshWriterinlinevirtual
getGeometryWriting() constirr::scene::IColladaMeshWriterinlinevirtual
getNameGenerator() constirr::scene::IColladaMeshWriterinlinevirtual
getProperties() constirr::scene::IColladaMeshWriterinlinevirtual
getReferenceCount() constirr::IReferenceCountedinline
getType() const =0irr::scene::IMeshWriterpure virtual
getWriteDefaultScene() constirr::scene::IColladaMeshWriterinlinevirtual
getWriteTextures() constirr::scene::IColladaMeshWriterinlinevirtual
grab() constirr::IReferenceCountedinline
IColladaMeshWriter()irr::scene::IColladaMeshWriterinline
IReferenceCounted()irr::IReferenceCountedinline
setAmbientLight(const video::SColorf &ambientColor)irr::scene::IColladaMeshWriterinlinevirtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDefaultNameGenerator(IColladaMeshWriterNames *p)irr::scene::IColladaMeshWriterinlineprotectedvirtual
setDefaultProperties(IColladaMeshWriterProperties *p)irr::scene::IColladaMeshWriterinlineprotectedvirtual
setExportSMaterialsOnlyOnce(bool exportOnce)irr::scene::IColladaMeshWriterinlinevirtual
setGeometryWriting(E_COLLADA_GEOMETRY_WRITING writeStyle)irr::scene::IColladaMeshWriterinlinevirtual
setNameGenerator(IColladaMeshWriterNames *nameGenerator)irr::scene::IColladaMeshWriterinlinevirtual
setProperties(IColladaMeshWriterProperties *p)irr::scene::IColladaMeshWriterinlinevirtual
setWriteDefaultScene(bool write)irr::scene::IColladaMeshWriterinlinevirtual
setWriteTextures(bool write)irr::scene::IColladaMeshWriterinlinevirtual
toNCName(const irr::core::stringw &oldString, const irr::core::stringw &prefix=irr::core::stringw(L"_NC_")) const =0irr::scene::IColladaMeshWriterpure virtual
writeMesh(io::IWriteFile *file, scene::IMesh *mesh, s32 flags=EMWF_NONE)=0irr::scene::IMeshWriterpure virtual
writeScene(io::IWriteFile *file, scene::ISceneNode *root)=0irr::scene::IColladaMeshWriterpure virtual
~IColladaMeshWriter()irr::scene::IColladaMeshWriterinlinevirtual
~IMeshWriter()irr::scene::IMeshWriterinlinevirtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual