Irrlicht 3D Engine
irr::video::SOverrideMaterial Struct Reference

#include <IVideoDriver.h>

Public Member Functions

 SOverrideMaterial ()
 Default constructor. More...
 
void apply (SMaterial &material)
 Apply the enabled overrides. More...
 

Public Attributes

bool Enabled
 Global enable flag, overwritten by the SceneManager in each pass. More...
 
u32 EnableFlags
 Which values are taken for override. More...
 
u16 EnablePasses
 Set in which render passes the material override is active. More...
 
SMaterial Material
 The Material values. More...
 

Detailed Description

Definition at line 148 of file IVideoDriver.h.

Constructor & Destructor Documentation

§ SOverrideMaterial()

irr::video::SOverrideMaterial::SOverrideMaterial ( )
inline

Default constructor.

Definition at line 164 of file IVideoDriver.h.

Member Function Documentation

§ apply()

void irr::video::SOverrideMaterial::apply ( SMaterial material)
inline

Apply the enabled overrides.

Definition at line 167 of file IVideoDriver.h.

References irr::video::SMaterialLayer::AnisotropicFilter, irr::video::SMaterial::AntiAliasing, irr::video::SMaterial::BackfaceCulling, irr::video::SMaterialLayer::BilinearFilter, irr::video::SMaterial::BlendOperation, irr::video::SMaterial::ColorMask, irr::video::SMaterial::ColorMaterial, irr::video::EMF_ANISOTROPIC_FILTER, irr::video::EMF_ANTI_ALIASING, irr::video::EMF_BACK_FACE_CULLING, irr::video::EMF_BILINEAR_FILTER, irr::video::EMF_BLEND_OPERATION, irr::video::EMF_COLOR_MASK, irr::video::EMF_COLOR_MATERIAL, irr::video::EMF_FOG_ENABLE, irr::video::EMF_FRONT_FACE_CULLING, irr::video::EMF_GOURAUD_SHADING, irr::video::EMF_LIGHTING, irr::video::EMF_NORMALIZE_NORMALS, irr::video::EMF_POINTCLOUD, irr::video::EMF_POLYGON_OFFSET, irr::video::EMF_TEXTURE_WRAP, irr::video::EMF_TRILINEAR_FILTER, irr::video::EMF_USE_MIP_MAPS, irr::video::EMF_WIREFRAME, irr::video::EMF_ZBUFFER, irr::video::EMF_ZWRITE_ENABLE, irr::video::SMaterial::FogEnable, irr::video::SMaterial::FrontfaceCulling, irr::video::SMaterial::GouraudShading, irr::video::SMaterial::Lighting, irr::video::SMaterial::NormalizeNormals, irr::video::SMaterial::PointCloud, irr::video::SMaterial::PolygonOffsetDirection, irr::video::SMaterial::PolygonOffsetFactor, irr::video::SMaterial::TextureLayer, irr::video::SMaterialLayer::TextureWrapU, irr::video::SMaterialLayer::TextureWrapV, irr::video::SMaterialLayer::TrilinearFilter, irr::video::SMaterial::UseMipMaps, irr::video::SMaterial::Wireframe, irr::video::SMaterial::ZBuffer, and irr::video::SMaterial::ZWriteEnable.

Member Data Documentation

§ Enabled

bool irr::video::SOverrideMaterial::Enabled

Global enable flag, overwritten by the SceneManager in each pass.

The Scenemanager uses the EnablePass array and sets Enabled to true if the Override material is enabled in the current pass.

Definition at line 161 of file IVideoDriver.h.

§ EnableFlags

u32 irr::video::SOverrideMaterial::EnableFlags

Which values are taken for override.

OR'ed values from E_MATERIAL_FLAGS.

Definition at line 154 of file IVideoDriver.h.

§ EnablePasses

u16 irr::video::SOverrideMaterial::EnablePasses

Set in which render passes the material override is active.

OR'ed values from E_SCENE_NODE_RENDER_PASS.

Definition at line 157 of file IVideoDriver.h.

§ Material

SMaterial irr::video::SOverrideMaterial::Material

The Material values.

Definition at line 151 of file IVideoDriver.h.


The documentation for this struct was generated from the following file: