Irrlicht 3D Engine
irr::scene::SAnimatedMesh Member List
This is the complete list of members for
irr::scene::SAnimatedMesh
, including all inherited members.
addMesh
(IMesh *mesh)
irr::scene::SAnimatedMesh
inline
Box
irr::scene::SAnimatedMesh
drop
() const
irr::IReferenceCounted
inline
FramesPerSecond
irr::scene::SAnimatedMesh
getAnimationSpeed
() const
irr::scene::SAnimatedMesh
inline
virtual
getBoundingBox
() const
irr::scene::SAnimatedMesh
inline
virtual
getDebugName
() const
irr::IReferenceCounted
inline
getFrameCount
() const
irr::scene::SAnimatedMesh
inline
virtual
getMesh
(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1)
irr::scene::SAnimatedMesh
inline
virtual
getMeshBuffer
(u32 nr) const
irr::scene::SAnimatedMesh
inline
virtual
getMeshBuffer
(const video::SMaterial &material) const
irr::scene::SAnimatedMesh
inline
virtual
getMeshBufferCount
() const
irr::scene::SAnimatedMesh
inline
virtual
getMeshType
() const
irr::scene::SAnimatedMesh
inline
virtual
getReferenceCount
() const
irr::IReferenceCounted
inline
grab
() const
irr::IReferenceCounted
inline
IReferenceCounted
()
irr::IReferenceCounted
inline
Meshes
irr::scene::SAnimatedMesh
recalculateBoundingBox
()
irr::scene::SAnimatedMesh
inline
SAnimatedMesh
(scene::IMesh *mesh=0, scene::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN)
irr::scene::SAnimatedMesh
inline
setAnimationSpeed
(f32 fps)
irr::scene::SAnimatedMesh
inline
virtual
setBoundingBox
(const core::aabbox3df &box)
irr::scene::SAnimatedMesh
inline
virtual
setDebugName
(const c8 *newName)
irr::IReferenceCounted
inline
protected
setDirty
(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)
irr::scene::SAnimatedMesh
inline
virtual
setHardwareMappingHint
(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)
irr::scene::SAnimatedMesh
inline
virtual
setMaterialFlag
(video::E_MATERIAL_FLAG flag, bool newvalue)
irr::scene::SAnimatedMesh
inline
virtual
Type
irr::scene::SAnimatedMesh
~IReferenceCounted
()
irr::IReferenceCounted
inline
virtual
~SAnimatedMesh
()
irr::scene::SAnimatedMesh
inline
virtual
Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Wed Sep 21 2016 05:54:13 for Irrlicht 3D Engine by
Doxygen
1.8.12