Irrlicht 3D Engine
EDriverTypes.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __E_DRIVER_TYPES_H_INCLUDED__
6 #define __E_DRIVER_TYPES_H_INCLUDED__
7 
8 namespace irr
9 {
10 namespace video
11 {
12 
15  {
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57  };
58 
59 } // end namespace video
60 } // end namespace irr
61 
62 
63 #endif
64 
Direct3D 9 device, only available on Win32 platforms.
Definition: EDriverTypes.h:48
OpenGL device, available on most platforms.
Definition: EDriverTypes.h:53
Everything in the Irrlicht Engine can be found in this namespace.
Definition: aabbox3d.h:12
The Irrlicht Engine Software renderer.
Definition: EDriverTypes.h:26
Direct3D8 device, only available on Win32 platforms.
Definition: EDriverTypes.h:43
E_DRIVER_TYPE
An enum for all types of drivers the Irrlicht Engine supports.
Definition: EDriverTypes.h:14
Null driver, useful for applications to run the engine without visualisation.
Definition: EDriverTypes.h:19
The Burning's Software Renderer, an alternative software renderer.
Definition: EDriverTypes.h:38
No driver, just for counting the elements.
Definition: EDriverTypes.h:56