Irrlicht 3D Engine
IGUISpinBox.h
Go to the documentation of this file.
1 // Copyright (C) 2006-2012 Michael Zeilfelder
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_GUI_SPIN_BOX_H_INCLUDED__
6 #define __I_GUI_SPIN_BOX_H_INCLUDED__
7 
8 #include "IGUIElement.h"
9 
10 namespace irr
11 {
12 namespace gui
13 {
14  class IGUIEditBox;
15 
17 
20  class IGUISpinBox : public IGUIElement
21  {
22  public:
23 
25  IGUISpinBox(IGUIEnvironment* environment, IGUIElement* parent,
26  s32 id, core::rect<s32> rectangle)
27  : IGUIElement(EGUIET_SPIN_BOX, environment, parent, id, rectangle) {}
28 
30  virtual IGUIEditBox* getEditBox() const = 0;
31 
33 
34  virtual void setValue(f32 val) = 0;
35 
37  virtual f32 getValue() const = 0;
38 
40 
42  virtual void setRange(f32 min, f32 max) = 0;
43 
45  virtual f32 getMin() const = 0;
46 
48  virtual f32 getMax() const = 0;
49 
51 
53  virtual void setStepSize(f32 step=1.f) = 0;
54 
57 
58  virtual void setDecimalPlaces(s32 places) = 0;
59 
61  virtual f32 getStepSize() const = 0;
62  };
63 
64 
65 } // end namespace gui
66 } // end namespace irr
67 
68 #endif // __I_GUI_SPIN_BOX_H_INCLUDED__
69 
virtual f32 getStepSize() const =0
get the current step size
Single line edit box + spin buttons.
Definition: IGUISpinBox.h:20
float f32
32 bit floating point variable.
Definition: irrTypes.h:104
virtual void setRange(f32 min, f32 max)=0
set the range of values which can be used in the spinbox
Everything in the Irrlicht Engine can be found in this namespace.
Definition: aabbox3d.h:12
virtual IGUIEditBox * getEditBox() const =0
Access the edit box used in the spin control.
GUI Environment. Used as factory and manager of all other GUI elements.
A spin box (IGUISpinBox)
IGUISpinBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
Definition: IGUISpinBox.h:25
signed int s32
32 bit signed variable.
Definition: irrTypes.h:66
Base class of all GUI elements.
Definition: IGUIElement.h:25
virtual void setStepSize(f32 step=1.f)=0
Step size by which values are changed when pressing the spinbuttons.
virtual void setValue(f32 val)=0
set the current value of the spinbox
virtual void setDecimalPlaces(s32 places)=0
Single line edit box for editing simple text.
Definition: IGUIEditBox.h:23
virtual f32 getValue() const =0
Get the current value of the spinbox.
virtual f32 getMin() const =0
get the minimum value which can be used in the spinbox
virtual f32 getMax() const =0
get the maximum value which can be used in the spinbox