globjects  1.0.0.000000000000
Strict OpenGL objects wrapper.
Framebuffer.h File Reference
#include <map>
#include <string>
#include <vector>
#include <array>
#include <glm/fwd.hpp>
#include <globjects/base/ref_ptr.h>
#include <globjects/globjects_api.h>
#include <globjects/Object.h>

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Classes

class  globjects::Framebuffer
 Enables creation of arbitrary render targets that are not directly drawn on the screen. More...
 

Namespaces

 globjects
 Contains all the classes that wrap OpenGL functionality.