#include <wx/renderer.h>
This struct
can optionally be used with wxRendererNative::DrawHeaderButton() to specify custom values used to draw the text or bitmap label.
§ wxHeaderButtonParams()
wxHeaderButtonParams::wxHeaderButtonParams |
( |
| ) |
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§ m_arrowColour
wxColour wxHeaderButtonParams::m_arrowColour |
§ m_labelAlignment
int wxHeaderButtonParams::m_labelAlignment |
§ m_labelBitmap
wxBitmap wxHeaderButtonParams::m_labelBitmap |
§ m_labelColour
wxColour wxHeaderButtonParams::m_labelColour |
§ m_labelFont
wxFont wxHeaderButtonParams::m_labelFont |
§ m_labelText
wxString wxHeaderButtonParams::m_labelText |
§ m_selectionColour
wxColour wxHeaderButtonParams::m_selectionColour |