SDL
2.0
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#include "../SDL_internal.h"
#include "SDL.h"
#include "SDL_atomic.h"
#include "SDL_events.h"
#include "SDL_sysjoystick.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
#include "../events/SDL_events_c.h"
#include "../video/SDL_sysvideo.h"
#include "controller_type.h"
#include "../core/windows/SDL_windows.h"
#include <tlhelp32.h>
Go to the source code of this file.
Variables | |
static SDL_JoystickDriver * | SDL_joystick_drivers [] |
static SDL_bool | SDL_joystick_allows_background_events = SDL_FALSE |
static SDL_Joystick * | SDL_joysticks = NULL |
static SDL_bool | SDL_updating_joystick = SDL_FALSE |
static SDL_mutex * | SDL_joystick_lock = NULL |
static SDL_atomic_t | SDL_next_joystick_instance_id |
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Definition at line 198 of file SDL_joystick.c.
References SDL_strlen, and SDL_strncmp.
Referenced by SDL_JoystickName(), and SDL_JoystickNameForIndex().
SDL_bool SDL_GetDriverAndJoystickIndex | ( | int | device_index, |
SDL_JoystickDriver ** | driver, | ||
int * | driver_index | ||
) |
Definition at line 173 of file SDL_joystick.c.
References SDL_JoystickDriver::GetCount, i, SDL_arraysize, SDL_FALSE, SDL_SetError, and SDL_TRUE.
Referenced by SDL_JoystickGetDeviceGUID(), SDL_JoystickGetDeviceInstanceID(), SDL_JoystickGetDevicePlayerIndex(), SDL_JoystickNameForIndex(), and SDL_JoystickOpen().
void SDL_GetJoystickGUIDInfo | ( | SDL_JoystickGUID | guid, |
Uint16 * | vendor, | ||
Uint16 * | product, | ||
Uint16 * | version | ||
) |
Definition at line 1113 of file SDL_joystick.c.
References SDL_JoystickGUID::data.
Referenced by SDL_GetJoystickGUIDType(), SDL_JoystickGetDeviceProduct(), SDL_JoystickGetDeviceProductVersion(), SDL_JoystickGetDeviceVendor(), SDL_JoystickGetProduct(), SDL_JoystickGetProductVersion(), SDL_JoystickGetVendor(), SDL_ShouldIgnoreGameController(), and SDL_ShouldIgnoreJoystick().
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Definition at line 1256 of file SDL_joystick.c.
References SDL_JoystickGUID::data, GuessControllerType(), k_eControllerType_UnknownNonSteamController, MAKE_VIDPID, NULL, SDL_GetJoystickGUIDInfo(), SDL_IsJoystickProductFlightStick(), SDL_IsJoystickProductThrottle(), SDL_IsJoystickProductWheel(), SDL_IsJoystickXInput(), SDL_JOYSTICK_TYPE_ARCADE_PAD, SDL_JOYSTICK_TYPE_ARCADE_STICK, SDL_JOYSTICK_TYPE_DANCE_PAD, SDL_JOYSTICK_TYPE_DRUM_KIT, SDL_JOYSTICK_TYPE_FLIGHT_STICK, SDL_JOYSTICK_TYPE_GAMECONTROLLER, SDL_JOYSTICK_TYPE_GUITAR, SDL_JOYSTICK_TYPE_THROTTLE, SDL_JOYSTICK_TYPE_UNKNOWN, and SDL_JOYSTICK_TYPE_WHEEL.
Referenced by SDL_JoystickGetDeviceType(), and SDL_JoystickGetType().
SDL_JoystickID SDL_GetNextJoystickInstanceID | ( | void | ) |
Definition at line 163 of file SDL_joystick.c.
References SDL_AtomicIncRef.
Referenced by IOS_AddJoystickDevice().
SDL_bool SDL_IsJoystickHIDAPI | ( | SDL_JoystickGUID | guid | ) |
Definition at line 1192 of file SDL_joystick.c.
References SDL_JoystickGUID::data, SDL_FALSE, and SDL_TRUE.
Referenced by SDL_PrivateGetControllerMappingForGUID(), and SDL_PrivateGetControllerMappingForNameAndGUID().
Definition at line 1155 of file SDL_joystick.c.
References GuessControllerType(), and k_eControllerType_SwitchProController.
Definition at line 1224 of file SDL_joystick.c.
References i, MAKE_VIDPID, SDL_arraysize, SDL_FALSE, and SDL_TRUE.
Referenced by SDL_GetJoystickGUIDType().
Definition at line 1240 of file SDL_joystick.c.
References i, MAKE_VIDPID, SDL_arraysize, SDL_FALSE, and SDL_TRUE.
Referenced by SDL_GetJoystickGUIDType().
Definition at line 1197 of file SDL_joystick.c.
References i, MAKE_VIDPID, SDL_arraysize, SDL_FALSE, and SDL_TRUE.
Referenced by SDL_GetJoystickGUIDType().
Definition at line 1149 of file SDL_joystick.c.
References GuessControllerType(), and k_eControllerType_PS4Controller.
Referenced by SDL_ShouldIgnoreJoystick().
Definition at line 1161 of file SDL_joystick.c.
References BIsSteamController(), and GuessControllerType().
Definition at line 1167 of file SDL_joystick.c.
References GuessControllerType(), k_eControllerType_XBox360Controller, and SDL_FALSE.
Definition at line 1180 of file SDL_joystick.c.
References GuessControllerType(), and k_eControllerType_XBoxOneController.
SDL_bool SDL_IsJoystickXInput | ( | SDL_JoystickGUID | guid | ) |
Definition at line 1186 of file SDL_joystick.c.
References SDL_JoystickGUID::data, SDL_FALSE, and SDL_TRUE.
Referenced by SDL_GetJoystickGUIDType(), and SDL_PrivateGetControllerMappingForGUID().
Definition at line 1310 of file SDL_joystick.c.
References i, SDL_arraysize, SDL_FALSE, SDL_strcasecmp, and SDL_TRUE.
Referenced by SDL_ShouldIgnoreJoystick().
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Definition at line 104 of file SDL_joystick.c.
References SDL_FALSE, SDL_joystick_allows_background_events, and SDL_TRUE.
Referenced by SDL_JoystickInit(), and SDL_JoystickQuit().
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Definition at line 251 of file SDL_joystick.c.
References i, MAKE_VIDPID, SDL_arraysize, SDL_FALSE, SDL_JoystickGetProduct(), SDL_JoystickGetVendor(), and SDL_TRUE.
Referenced by SDL_JoystickOpen().
void SDL_JoystickClose | ( | SDL_Joystick * | joystick | ) |
Close a joystick previously opened with SDL_JoystickOpen().
Definition at line 643 of file SDL_joystick.c.
References NULL, SDL_free, SDL_joysticks, SDL_LockJoysticks(), SDL_PrivateJoystickValid(), SDL_UnlockJoysticks(), and SDL_updating_joystick.
Referenced by SDL_JoystickOpen(), SDL_JoystickQuit(), and SDL_JoystickUpdate().
SDL_JoystickPowerLevel SDL_JoystickCurrentPowerLevel | ( | SDL_Joystick * | joystick | ) |
Return the battery level of this joystick
Definition at line 1576 of file SDL_joystick.c.
References SDL_JOYSTICK_POWER_UNKNOWN, and SDL_PrivateJoystickValid().
int SDL_JoystickEventState | ( | int | state | ) |
Enable/disable joystick event polling.
If joystick events are disabled, you must call SDL_JoystickUpdate() yourself and check the state of the joystick when you want joystick information.
The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
Definition at line 1082 of file SDL_joystick.c.
References i, SDL_arraysize, SDL_DISABLE, SDL_ENABLE, SDL_EventState, SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED, SDL_JOYHATMOTION, SDL_QUERY, and state.
SDL_Joystick* SDL_JoystickFromInstanceID | ( | SDL_JoystickID | joyid | ) |
Return the SDL_Joystick associated with an instance id.
Definition at line 594 of file SDL_joystick.c.
References SDL_joysticks, SDL_LockJoysticks(), and SDL_UnlockJoysticks().
SDL_bool SDL_JoystickGetAttached | ( | SDL_Joystick * | joystick | ) |
Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
Definition at line 568 of file SDL_joystick.c.
References SDL_FALSE, and SDL_PrivateJoystickValid().
Sint16 SDL_JoystickGetAxis | ( | SDL_Joystick * | joystick, |
int | axis | ||
) |
Get the current state of an axis control on a joystick.
The state is a value ranging from -32768 to 32767.
The axis indices start at index 0.
Definition at line 460 of file SDL_joystick.c.
References axis, SDL_PrivateJoystickValid(), SDL_SetError, and state.
Get the initial state of an axis control on a joystick.
The state is a value ranging from -32768 to 32767.
The axis indices start at index 0.
Definition at line 480 of file SDL_joystick.c.
References axis, SDL_FALSE, SDL_PrivateJoystickValid(), and SDL_SetError.
int SDL_JoystickGetBall | ( | SDL_Joystick * | joystick, |
int | ball, | ||
int * | dx, | ||
int * | dy | ||
) |
Get the ball axis change since the last poll.
The ball indices start at index 0.
Definition at line 519 of file SDL_joystick.c.
References retval, SDL_PrivateJoystickValid(), and SDL_SetError.
Uint8 SDL_JoystickGetButton | ( | SDL_Joystick * | joystick, |
int | button | ||
) |
Get the current state of a button on a joystick.
The button indices start at index 0.
Definition at line 547 of file SDL_joystick.c.
References button, SDL_PrivateJoystickValid(), SDL_SetError, and state.
SDL_JoystickGUID SDL_JoystickGetDeviceGUID | ( | int | device_index | ) |
Return the GUID for the joystick at this index This can be called before any joysticks are opened.
Definition at line 1363 of file SDL_joystick.c.
References SDL_JoystickDriver::GetDeviceGUID, SDL_GetDriverAndJoystickIndex(), SDL_LockJoysticks(), SDL_UnlockJoysticks(), and SDL_zero.
Referenced by SDL_JoystickGetDeviceProduct(), SDL_JoystickGetDeviceProductVersion(), SDL_JoystickGetDeviceType(), and SDL_JoystickGetDeviceVendor().
int SDL_JoystickGetDeviceIndexFromInstanceID | ( | SDL_JoystickID | instance_id | ) |
Definition at line 1434 of file SDL_joystick.c.
References i, SDL_JoystickGetDeviceInstanceID(), SDL_LockJoysticks(), SDL_NumJoysticks(), and SDL_UnlockJoysticks().
Referenced by SDL_PrivateJoystickAdded().
SDL_JoystickID SDL_JoystickGetDeviceInstanceID | ( | int | device_index | ) |
Get the instance ID of a joystick. This can be called before any joysticks are opened. If the index is out of range, this function will return -1.
Definition at line 1420 of file SDL_joystick.c.
References SDL_JoystickDriver::GetDeviceInstanceID, SDL_GetDriverAndJoystickIndex(), SDL_LockJoysticks(), and SDL_UnlockJoysticks().
Referenced by SDL_JoystickGetDeviceIndexFromInstanceID().
int SDL_JoystickGetDevicePlayerIndex | ( | int | device_index | ) |
Get the player index of a joystick, or -1 if it's not available This can be called before any joysticks are opened.
Definition at line 231 of file SDL_joystick.c.
References SDL_JoystickDriver::GetDevicePlayerIndex, SDL_GetDriverAndJoystickIndex(), SDL_LockJoysticks(), and SDL_UnlockJoysticks().
Uint16 SDL_JoystickGetDeviceProduct | ( | int | device_index | ) |
Get the USB product ID of a joystick, if available. This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.
Definition at line 1388 of file SDL_joystick.c.
References NULL, SDL_GetJoystickGUIDInfo(), and SDL_JoystickGetDeviceGUID().
Uint16 SDL_JoystickGetDeviceProductVersion | ( | int | device_index | ) |
Get the product version of a joystick, if available. This can be called before any joysticks are opened. If the product version isn't available this function returns 0.
Definition at line 1397 of file SDL_joystick.c.
References NULL, SDL_GetJoystickGUIDInfo(), and SDL_JoystickGetDeviceGUID().
SDL_JoystickType SDL_JoystickGetDeviceType | ( | int | device_index | ) |
Get the type of a joystick, if available. This can be called before any joysticks are opened.
Definition at line 1406 of file SDL_joystick.c.
References SDL_GetJoystickGUIDType(), SDL_IsGameController, SDL_JOYSTICK_TYPE_GAMECONTROLLER, SDL_JOYSTICK_TYPE_UNKNOWN, and SDL_JoystickGetDeviceGUID().
Uint16 SDL_JoystickGetDeviceVendor | ( | int | device_index | ) |
Get the USB vendor ID of a joystick, if available. This can be called before any joysticks are opened. If the vendor ID isn't available this function returns 0.
Definition at line 1379 of file SDL_joystick.c.
References NULL, SDL_GetJoystickGUIDInfo(), and SDL_JoystickGetDeviceGUID().
SDL_JoystickGUID SDL_JoystickGetGUID | ( | SDL_Joystick * | joystick | ) |
Return the GUID for this opened joystick
Definition at line 1451 of file SDL_joystick.c.
References SDL_PrivateJoystickValid(), and SDL_zero.
Referenced by SDL_JoystickGetProduct(), SDL_JoystickGetProductVersion(), SDL_JoystickGetType(), and SDL_JoystickGetVendor().
SDL_JoystickGUID SDL_JoystickGetGUIDFromString | ( | const char * | pchGUID | ) |
Convert a string into a joystick guid
Definition at line 1548 of file SDL_joystick.c.
References i, nibble(), SDL_memset, and SDL_strlen.
void SDL_JoystickGetGUIDString | ( | SDL_JoystickGUID | guid, |
char * | pszGUID, | ||
int | cbGUID | ||
) |
Return a string representation for this guid. pszGUID must point to at least 33 bytes (32 for the string plus a NULL terminator).
Definition at line 1503 of file SDL_joystick.c.
References SDL_JoystickGUID::data, i, and NULL.
Uint8 SDL_JoystickGetHat | ( | SDL_Joystick * | joystick, |
int | hat | ||
) |
Get the current state of a POV hat on a joystick.
The hat indices start at index 0.
Definition at line 499 of file SDL_joystick.c.
References SDL_PrivateJoystickValid(), SDL_SetError, and state.
int SDL_JoystickGetPlayerIndex | ( | SDL_Joystick * | joystick | ) |
Get the player index of an opened joystick, or -1 if it's not available
For XInput controllers this returns the XInput user index.
Definition at line 622 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
Uint16 SDL_JoystickGetProduct | ( | SDL_Joystick * | joystick | ) |
Get the USB product ID of an opened joystick, if available. If the product ID isn't available this function returns 0.
Definition at line 1470 of file SDL_joystick.c.
References NULL, SDL_GetJoystickGUIDInfo(), and SDL_JoystickGetGUID().
Referenced by SDL_JoystickAxesCenteredAtZero().
Uint16 SDL_JoystickGetProductVersion | ( | SDL_Joystick * | joystick | ) |
Get the product version of an opened joystick, if available. If the product version isn't available this function returns 0.
Definition at line 1479 of file SDL_joystick.c.
References NULL, SDL_GetJoystickGUIDInfo(), and SDL_JoystickGetGUID().
SDL_JoystickType SDL_JoystickGetType | ( | SDL_Joystick * | joystick | ) |
Get the type of an opened joystick.
Definition at line 1488 of file SDL_joystick.c.
References SDL_GetJoystickGUIDType(), SDL_JOYSTICK_TYPE_GAMECONTROLLER, SDL_JOYSTICK_TYPE_UNKNOWN, and SDL_JoystickGetGUID().
Uint16 SDL_JoystickGetVendor | ( | SDL_Joystick * | joystick | ) |
Get the USB vendor ID of an opened joystick, if available. If the vendor ID isn't available this function returns 0.
Definition at line 1461 of file SDL_joystick.c.
References NULL, SDL_GetJoystickGUIDInfo(), and SDL_JoystickGetGUID().
Referenced by SDL_JoystickAxesCenteredAtZero().
int SDL_JoystickInit | ( | void | ) |
Definition at line 114 of file SDL_joystick.c.
References i, NULL, SDL_AddHintCallback, SDL_arraysize, SDL_CreateMutex, SDL_GameControllerInitMappings(), SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, SDL_INIT_EVENTS, SDL_InitSubSystem, and SDL_JoystickAllowBackgroundEventsChanged().
Referenced by SDL_InitSubSystem().
SDL_JoystickID SDL_JoystickInstanceID | ( | SDL_Joystick * | joystick | ) |
Get the instance ID of an opened joystick or -1 if the joystick is invalid.
Definition at line 581 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
const char* SDL_JoystickName | ( | SDL_Joystick * | joystick | ) |
Return the name for this currently opened joystick. If no name can be found, this function returns NULL.
Definition at line 612 of file SDL_joystick.c.
References NULL, SDL_FixupJoystickName(), and SDL_PrivateJoystickValid().
const char* SDL_JoystickNameForIndex | ( | int | device_index | ) |
Get the implementation dependent name of a joystick. This can be called before any joysticks are opened. If no name can be found, this function returns NULL.
Definition at line 215 of file SDL_joystick.c.
References SDL_JoystickDriver::GetDeviceName, NULL, SDL_FixupJoystickName(), SDL_GetDriverAndJoystickIndex(), SDL_LockJoysticks(), and SDL_UnlockJoysticks().
int SDL_JoystickNumAxes | ( | SDL_Joystick * | joystick | ) |
Get the number of general axis controls on a joystick.
Definition at line 412 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
int SDL_JoystickNumBalls | ( | SDL_Joystick * | joystick | ) |
Get the number of trackballs on a joystick.
Joystick trackballs have only relative motion events associated with them and their state cannot be polled.
Definition at line 436 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
int SDL_JoystickNumButtons | ( | SDL_Joystick * | joystick | ) |
Get the number of buttons on a joystick.
Definition at line 448 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
int SDL_JoystickNumHats | ( | SDL_Joystick * | joystick | ) |
Get the number of POV hats on a joystick.
Definition at line 424 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
SDL_Joystick* SDL_JoystickOpen | ( | int | device_index | ) |
Open a joystick for use. The index passed as an argument refers to the N'th joystick on the system. This index is not the value which will identify this joystick in future joystick events. The joystick's instance id (SDL_JoystickID) will be used there instead.
Definition at line 285 of file SDL_joystick.c.
References SDL_JoystickDriver::GetDeviceGUID, SDL_JoystickDriver::GetDeviceInstanceID, SDL_JoystickDriver::GetDeviceName, i, SDL_GameController::joystick, NULL, SDL_JoystickDriver::Open, SDL_calloc, SDL_free, SDL_GetDriverAndJoystickIndex(), SDL_IsGameController, SDL_JOYSTICK_POWER_UNKNOWN, SDL_JoystickAxesCenteredAtZero(), SDL_JoystickClose(), SDL_joysticks, SDL_LockJoysticks(), SDL_OutOfMemory, SDL_strdup, SDL_TRUE, SDL_UnlockJoysticks(), and SDL_JoystickDriver::Update.
Definition at line 697 of file SDL_joystick.c.
References i, NULL, SDL_JoystickDriver::Quit, SDL_arraysize, SDL_assert, SDL_DelHintCallback, SDL_DestroyMutex, SDL_GameControllerQuitMappings(), SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, SDL_INIT_EVENTS, SDL_JoystickAllowBackgroundEventsChanged(), SDL_JoystickClose(), SDL_joysticks, SDL_LockJoysticks(), SDL_QuitSubSystem, SDL_UnlockJoysticks(), and SDL_updating_joystick.
Referenced by SDL_QuitSubSystem().
int SDL_JoystickRumble | ( | SDL_Joystick * | joystick, |
Uint16 | low_frequency_rumble, | ||
Uint16 | high_frequency_rumble, | ||
Uint32 | duration_ms | ||
) |
Trigger a rumble effect Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
joystick | The joystick to vibrate |
low_frequency_rumble | The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF |
high_frequency_rumble | The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF |
duration_ms | The duration of the rumble effect, in milliseconds |
Definition at line 631 of file SDL_joystick.c.
References SDL_PrivateJoystickValid().
Update the current state of the open joysticks.
This is called automatically by the event loop if any joystick events are enabled.
Definition at line 1013 of file SDL_joystick.c.
References SDL_JoystickDriver::Detect, i, SDL_arraysize, SDL_FALSE, SDL_GameControllerHandleDelayedGuideButton(), SDL_HAT_CENTERED, SDL_JoystickClose(), SDL_joysticks, SDL_LockJoysticks(), SDL_PrivateJoystickAxis(), SDL_PrivateJoystickButton(), SDL_PrivateJoystickHat(), SDL_TRUE, SDL_UnlockJoysticks(), and SDL_updating_joystick.
Locking for multi-threaded access to the joystick API
If you are using the joystick API or handling events from multiple threads you should use these locking functions to protect access to the joysticks.
In particular, you are guaranteed that the joystick list won't change, so the API functions that take a joystick index will be valid, and joystick and game controller events will not be delivered.
Definition at line 87 of file SDL_joystick.c.
References SDL_LockMutex.
Referenced by SDL_JoystickClose(), SDL_JoystickFromInstanceID(), SDL_JoystickGetDeviceGUID(), SDL_JoystickGetDeviceIndexFromInstanceID(), SDL_JoystickGetDeviceInstanceID(), SDL_JoystickGetDevicePlayerIndex(), SDL_JoystickNameForIndex(), SDL_JoystickOpen(), SDL_JoystickQuit(), SDL_JoystickUpdate(), and SDL_NumJoysticks().
int SDL_NumJoysticks | ( | void | ) |
Count the number of joysticks attached to the system right now
Definition at line 148 of file SDL_joystick.c.
References SDL_JoystickDriver::GetCount, i, SDL_arraysize, SDL_LockJoysticks(), and SDL_UnlockJoysticks().
Referenced by SDL_JoystickGetDeviceIndexFromInstanceID().
void SDL_PrivateJoystickAdded | ( | SDL_JoystickID | device_instance | ) |
Definition at line 751 of file SDL_joystick.c.
References SDL_ENABLE, SDL_GetEventState, SDL_JOYDEVICEADDED, SDL_JoystickGetDeviceIndexFromInstanceID(), SDL_PushEvent, and SDL_Event::type.
Referenced by IOS_AddJoystickDevice().
Definition at line 828 of file SDL_joystick.c.
References axis, SDL_abs, SDL_ENABLE, SDL_GetEventState, SDL_JOYAXISMOTION, SDL_JOYSTICK_AXIS_MAX, SDL_PrivateJoystickAxis(), SDL_PrivateJoystickShouldIgnoreEvent(), SDL_PushEvent, and SDL_TRUE.
Referenced by IOS_AccelerometerUpdate(), IOS_MFIJoystickUpdate(), SDL_JoystickUpdate(), and SDL_PrivateJoystickAxis().
Definition at line 925 of file SDL_joystick.c.
References SDL_ENABLE, SDL_GetEventState, SDL_JOYBALLMOTION, SDL_PrivateJoystickShouldIgnoreEvent(), and SDL_PushEvent.
void SDL_PrivateJoystickBatteryLevel | ( | SDL_Joystick * | joystick, |
SDL_JoystickPowerLevel | ePowerLevel | ||
) |
Definition at line 1570 of file SDL_joystick.c.
Definition at line 961 of file SDL_joystick.c.
References button, SDL_ENABLE, SDL_GetEventState, SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_PRESSED, SDL_PrivateJoystickShouldIgnoreEvent(), SDL_PushEvent, SDL_RELEASED, state, and SDL_Event::type.
Referenced by IOS_MFIJoystickUpdate(), and SDL_JoystickUpdate().
Definition at line 885 of file SDL_joystick.c.
References SDL_ENABLE, SDL_GetEventState, SDL_HAT_CENTERED, SDL_JOYHATMOTION, SDL_PrivateJoystickShouldIgnoreEvent(), and SDL_PushEvent.
Referenced by IOS_MFIJoystickUpdate(), and SDL_JoystickUpdate().
void SDL_PrivateJoystickRemoved | ( | SDL_JoystickID | device_instance | ) |
Definition at line 800 of file SDL_joystick.c.
References SDL_ENABLE, SDL_FALSE, SDL_GetEventState, SDL_JOYDEVICEREMOVED, SDL_joysticks, SDL_PushEvent, SDL_TRUE, SDL_Event::type, and UpdateEventsForDeviceRemoval().
Referenced by IOS_RemoveJoystickDevice().
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Definition at line 736 of file SDL_joystick.c.
References NULL, SDL_FALSE, SDL_GetKeyboardFocus, SDL_HasWindows(), SDL_joystick_allows_background_events, and SDL_TRUE.
Referenced by SDL_PrivateJoystickAxis(), SDL_PrivateJoystickBall(), SDL_PrivateJoystickButton(), and SDL_PrivateJoystickHat().
int SDL_PrivateJoystickValid | ( | SDL_Joystick * | joystick | ) |
Definition at line 394 of file SDL_joystick.c.
References NULL, and SDL_SetError.
Referenced by SDL_HapticOpenFromJoystick(), SDL_JoystickClose(), SDL_JoystickCurrentPowerLevel(), SDL_JoystickGetAttached(), SDL_JoystickGetAxis(), SDL_JoystickGetAxisInitialState(), SDL_JoystickGetBall(), SDL_JoystickGetButton(), SDL_JoystickGetGUID(), SDL_JoystickGetHat(), SDL_JoystickGetPlayerIndex(), SDL_JoystickInstanceID(), SDL_JoystickIsHaptic(), SDL_JoystickName(), SDL_JoystickNumAxes(), SDL_JoystickNumBalls(), SDL_JoystickNumButtons(), SDL_JoystickNumHats(), and SDL_JoystickRumble().
SDL_bool SDL_ShouldIgnoreJoystick | ( | const char * | name, |
SDL_JoystickGUID | guid | ||
) |
Definition at line 1343 of file SDL_joystick.c.
References NULL, SDL_FALSE, SDL_GetJoystickGUIDInfo(), SDL_IsGameControllerNameAndGUID(), SDL_IsJoystickPS4(), SDL_IsPS4RemapperRunning(), SDL_ShouldIgnoreGameController(), and SDL_TRUE.
Definition at line 95 of file SDL_joystick.c.
References SDL_UnlockMutex, and SDLCALL.
Referenced by SDL_JoystickClose(), SDL_JoystickFromInstanceID(), SDL_JoystickGetDeviceGUID(), SDL_JoystickGetDeviceIndexFromInstanceID(), SDL_JoystickGetDeviceInstanceID(), SDL_JoystickGetDevicePlayerIndex(), SDL_JoystickNameForIndex(), SDL_JoystickOpen(), SDL_JoystickQuit(), SDL_JoystickUpdate(), and SDL_NumJoysticks().
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Definition at line 776 of file SDL_joystick.c.
References events, i, SDL_Event::jdevice, NULL, SDL_ADDEVENT, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_PEEKEVENT, SDL_PeepEvents, SDL_stack_alloc, SDL_stack_free, and SDL_JoyDeviceEvent::which.
Referenced by SDL_PrivateJoystickRemoved().
Definition at line 80 of file SDL_joystick.c.
Referenced by SDL_JoystickAllowBackgroundEventsChanged(), and SDL_PrivateJoystickShouldIgnoreEvent().
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Definition at line 48 of file SDL_joystick.c.
Definition at line 83 of file SDL_joystick.c.
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Definition at line 81 of file SDL_joystick.c.
Referenced by SDL_JoystickClose(), SDL_JoystickFromInstanceID(), SDL_JoystickOpen(), SDL_JoystickQuit(), SDL_JoystickUpdate(), and SDL_PrivateJoystickRemoved().
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Definition at line 84 of file SDL_joystick.c.
Definition at line 82 of file SDL_joystick.c.
Referenced by SDL_JoystickClose(), SDL_JoystickQuit(), and SDL_JoystickUpdate().