SDL  2.0
VkSubmitInfo Struct Reference

#include <vulkan.h>

Data Fields

VkStructureType sType
 
const voidpNext
 
uint32_t waitSemaphoreCount
 
const VkSemaphore * pWaitSemaphores
 
const VkPipelineStageFlagspWaitDstStageMask
 
uint32_t commandBufferCount
 
const VkCommandBuffer * pCommandBuffers
 
uint32_t signalSemaphoreCount
 
const VkSemaphore * pSignalSemaphores
 

Detailed Description

Definition at line 1694 of file vulkan.h.

Field Documentation

§ commandBufferCount

uint32_t VkSubmitInfo::commandBufferCount

Definition at line 1700 of file vulkan.h.

Referenced by render().

§ pCommandBuffers

const VkCommandBuffer* VkSubmitInfo::pCommandBuffers

Definition at line 1701 of file vulkan.h.

Referenced by render().

§ pNext

const void* VkSubmitInfo::pNext

Definition at line 1696 of file vulkan.h.

§ pSignalSemaphores

const VkSemaphore* VkSubmitInfo::pSignalSemaphores

Definition at line 1703 of file vulkan.h.

Referenced by render().

§ pWaitDstStageMask

const VkPipelineStageFlags* VkSubmitInfo::pWaitDstStageMask

Definition at line 1699 of file vulkan.h.

Referenced by render().

§ pWaitSemaphores

const VkSemaphore* VkSubmitInfo::pWaitSemaphores

Definition at line 1698 of file vulkan.h.

Referenced by render().

§ signalSemaphoreCount

uint32_t VkSubmitInfo::signalSemaphoreCount

Definition at line 1702 of file vulkan.h.

Referenced by render().

§ sType

VkStructureType VkSubmitInfo::sType

Definition at line 1695 of file vulkan.h.

Referenced by render().

§ waitSemaphoreCount

uint32_t VkSubmitInfo::waitSemaphoreCount

Definition at line 1697 of file vulkan.h.

Referenced by render().


The documentation for this struct was generated from the following file: