SDL  2.0
VkPushConstantRange Struct Reference

#include <vulkan.h>

Data Fields

VkShaderStageFlags stageFlags
 
uint32_t offset
 
uint32_t size
 

Detailed Description

Definition at line 2129 of file vulkan.h.

Field Documentation

§ offset

uint32_t VkPushConstantRange::offset

Definition at line 2131 of file vulkan.h.

§ size

uint32_t VkPushConstantRange::size

Definition at line 2132 of file vulkan.h.

§ stageFlags

VkShaderStageFlags VkPushConstantRange::stageFlags

Definition at line 2130 of file vulkan.h.


The documentation for this struct was generated from the following file: