SDL
2.0
SDL_sysjoystick_c.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_sysjoystick_c_h_
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#define SDL_sysjoystick_c_h_
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#include <linux/input.h>
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struct
SDL_joylist_item;
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/* The private structure used to keep track of a joystick */
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struct
joystick_hwdata
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{
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int
fd
;
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struct
SDL_joylist_item *
item
;
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SDL_JoystickGUID
guid
;
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char
*
fname
;
/* Used in haptic subsystem */
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SDL_bool
ff_rumble
;
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SDL_bool
ff_sine
;
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struct
ff_effect
effect
;
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/* The current Linux joystick driver maps hats to two axes */
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struct
hwdata_hat
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{
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int
axis
[2];
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} *
hats
;
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/* The current Linux joystick driver maps balls to two axes */
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struct
hwdata_ball
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{
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int
axis
[2];
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} *
balls
;
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/* Support for the Linux 2.4 unified input interface */
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Uint8
key_map
[KEY_MAX];
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Uint8
abs_map
[ABS_MAX];
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struct
axis_correct
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{
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int
used
;
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int
coef[3];
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}
abs_correct
[ABS_MAX];
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int
fresh
;
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/* Steam Controller support */
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SDL_bool
m_bSteamController
;
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};
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#endif
/* SDL_sysjoystick_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
joystick_hwdata::fresh
int fresh
Definition:
SDL_sysjoystick_c.h:61
joystick_hwdata::guid
SDL_JoystickGUID guid
Definition:
SDL_sysjoystick_c.h:71
joystick_hwdata::abs_correct
struct joystick_hwdata::axis_correct abs_correct[ABS_MAX]
joystick_hwdata::key_map
Uint8 key_map[KEY_MAX]
Definition:
SDL_sysjoystick_c.h:53
joystick_hwdata::fname
char * fname
Definition:
SDL_sysjoystick_c.h:35
joystick_hwdata::hwdata_hat::axis
int axis[2]
Definition:
SDL_sysjoystick_c.h:44
joystick_hwdata::abs_map
Uint8 abs_map[ABS_MAX]
Definition:
SDL_sysjoystick_c.h:54
joystick_hwdata::axis_correct::used
int used
Definition:
SDL_sysjoystick_c.h:57
joystick_hwdata::ff_rumble
SDL_bool ff_rumble
Definition:
SDL_sysjoystick_c.h:37
joystick_hwdata::ff_sine
SDL_bool ff_sine
Definition:
SDL_sysjoystick_c.h:38
joystick_hwdata::fd
int fd
Definition:
SDL_sysjoystick_c.h:32
joystick_hwdata
Definition:
SDL_sysjoystick_c.h:46
joystick_hwdata::hwdata_hat
Definition:
SDL_sysjoystick_c.h:42
Uint8
uint8_t Uint8
Definition:
SDL_stdinc.h:179
joystick_hwdata::effect
struct ff_effect effect
Definition:
SDL_sysjoystick_c.h:39
joystick_hwdata::hats
int hats
Definition:
SDL_sysjoystick_c.h:61
joystick_hwdata::hwdata_ball
Definition:
SDL_sysjoystick_c.h:47
SDL_bool
SDL_bool
Definition:
SDL_stdinc.h:161
joystick_hwdata::m_bSteamController
SDL_bool m_bSteamController
Definition:
SDL_sysjoystick_c.h:64
joystick_hwdata::item
struct SDL_joylist_item * item
Definition:
SDL_sysjoystick_c.h:33
SDL_JoystickGUID
Definition:
SDL_joystick.h:70
joystick_hwdata::balls
struct joystick_hwdata::hwdata_ball * balls
joystick_hwdata::axis_correct
Definition:
SDL_sysjoystick_c.h:55
src
joystick
linux
SDL_sysjoystick_c.h
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